Flash app used to pick winner.
Monday, March 16th, 2009We recently selected @matthewwithanm as the winner of the Flashpitt suggestion contest, he will receive a complimentary ticket to Flashpitt.
Prior to choosing a winner we had to decide, just that, how we were going to choose the winner. The obvious way would have been to print off everyones names, cut them up, put them in a hat and pick one. Since it is 2009 I figure I can do better than the analog way and I don’t have to risk trees, paper cuts, or loss of fingers (my scissor skills are not the best), so out comes flash and a 20 min code session begins.
I came up with this little gem, where you enter the number of entries you have and a number greater than or equal to 1. The application uses this number to select a random number to decide how many times the Math.random function is ran before the winner is selected.
i.e. say you put 50 in that section the Application grabs a random number between 1 and 50, say 44, then determines that the 44th random number selected will be the winner.
Test it out here.
I know it’s pretty lame but maybe it will help you in selecting a winner for some drawing your doing. Plus I wanted to post it so when I do another drawing for Flashpitt I can just use this one.
Click here to download the source.
Happy Flashing.


Joe Kromer is the Lead Multimedia Developer for